Making a 3D Avatar
After playing Puzzling Places for a while and learning about Structure From Motion with Prof Lee Gim Hee at NUS, I've taken an interest in photogrammetry, i.e. retrieving 3D shapes from a set of 2D pictures. It's a pretty complex process, because the program has to figure out by itself the exact locations from which each picture was taken.It turns out today there's some amazing free software that takes care of the whole 3D reconstruction for you. Meshroom in particular lets you see the whole process unfold on its interface. Even before the computation is complete, you can check the correspondences and the estimated camera positions to make sure the intermediate steps are not completely off (and sometimes they are).
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After experimenting with cats and teapots, I thought I'd try to make a 3D avatar of myself so I could use it instead of a dull 2D profile picture. However, capturing one's face is especially challenging, because the subject must not move the slightest for the reconstruction to work well.
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The final result is pretty convincing. There's definitely a bit of an Uncanny Valley feeling, which means it's quite a success, I guess. 13.05.21